Palapeli: A new, fancy way of starting puzzles

October 12, 2009

I was uncomfortable with the current way of starting puzzles for quite a long time. The old list view had a play button and the piece count displayed at the right, so if you had the Palapeli window maximised (which is a good idea for playing), the play button is very far away from the description and thumbnail. Fitt’s law says that’s not a good idea. I hope that the new way is a good idea: The thumbnail turns into a play button when you hover the puzzle item.

New Palapeli puzzle list (first item is selected, second item is hovered, i.e. the mouse cursor is over it)

New Palapeli puzzle list (first item is selected, second item is hovered, i.e. the mouse cursor is over it)

5 Responses to “Palapeli: A new, fancy way of starting puzzles”

  1. Ryan Says:

    The only problem is that you can’t see the thumbnail that you’re hovering over. Can the play button be translucent?

    • Stefan Majewsky Says:

      It’s possible, but not easy to do right, so I’m afraid this will not be possible for Palapeli 1.0. Actually, I do not think that this is too much of a problem. Once you hover over the puzzle in order to play it, you will most probably already have decided what to do. Even if the play button covers the thumbnail you would like to look at, it’s natural to move the cursor away to get it back. (Of course, this is all speculation. I’ll be doing some usability testing on Wednesday, and will specifically look for issues with the puzzle list.)

  2. ariendj Says:

    Everybody who uses the internet has been trained like pavlov’s dog to click on either the picture or the headline to open the content they describe. For most people it’s second nature. Good idea to use the same principle here.

  3. Peter Says:

    I compiled and tried palapeli. Nice game!

    The import-dialog had a “*.puzzle” filter, but I imported “*.pala” files. Confusing.

    I would also be nice, if tiles are rotated randomly in 90 degree steps to make it more realistic.

    • Stefan Majewsky Says:

      I renamed “.pala” to “.puzzle” some days ago, in order to avoid confusion with earlier pre-release versions (Palapeli 0.1 through 0.3) which used the “.pala” extension but a totally different file format.


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