Palapeli: Four days of work
September 28, 2009
Since yesterday, the code has increased from 1367 to 1822 LOC (a quite steady growth). Palapeli now has again a nice interface for its puzzle library (level names are not hardcoded anymore). Also, the progress on the puzzle table is now saved automagically again. (One note: If you want to try Palapeli from trunk, note that there is a delay of about half a second when loading a puzzle for the first time. This is no bug.)
Of course, this GIMP-like interface is in no way final. Everything will be combined into one single window in a clever way, as you’ll probably see tomorrow.